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Центр дизайна и мультимедиа НИУ ИТМО это современная площадка, занимающаяся коммерческой, учебной и научно-исследовательской деятельностью в следующих областях:
юзабилити-исследования, разработка и всесторонний анализ интерфейсов;
современные информационные технологии, средства информационного обеспечения, системы виртуальной реальности, мультимедиа и т.д.;
дистанционное образование.
http://www.ifmo.ru/ru/viewnews/5257/vypuskniki_novoy_magisterskoy_programmy_podruzhat_cheloveka_i_mashinu.htm
Пожалуй, самый увлекательный способ получить навыки создания сайтов. У нас можно получить level-up и открыть в себе способности веб-дизайнера, верстальщика или веб-программиста, наработать портфолио, пройти тестирование и найти работу
The theories below are grouped into clusters covering similar topics. Note that you may find theories in more than one place. The clusters correspond with the topics used in the Communication Studies at the University of Twente.
With SPSS predictive analytics software, you can predict with confidence what will happen next so that you can make smarter decisions, solve problems and improve outcomes.
Cross device interaction patterns library by TLU IDLab
Rextester - some online tools for anyone who finds them useful. It was started as online .net regex tester.
This is a simple Estonian verb conjugator. Our goal is to make conjugation as easy and straighforward as possible thus you will not find any of that complex stuff that grammar books usually have. Yes, we know we risk being imprecise.
Thimble is an online code editor (with nice viewer animations!) that makes it easy to create and publish your own web pages while learning HTML, CSS & JavaScript.
The populations of the developed countries are becoming older while computer use is affecting increasingly wide aspects of life. Thus it is increasingly important that interface designs make software accessible to older adults. However there is almost no research on what makes an interface usable for older adults. As a stopgap measure this paper reviews the findings on the effects of age on relevant abilities and uses this information to provide suggestions to consider when designing interfaces for older users. The paper concludes with indications of the needed research in the area of interface design for older users.
We're filling up the world with technology and devices, but we've lost sight of an important question: What is this stuff for? What value does it add to our lives? So asks author John Thackara in his new book, In the Bubble: Designing for a Complex World. These are tough questions for the pushers of technology to answer. Our economic system is centered on technology, so it would be no small matter if "tech" ceased to be an end-in-itself in our daily lives. Technology is not going to go away, but the time to discuss the end it will serve is before we deploy it, not after. We need to ask what purpose will be served by the broadband communications, smart materials, wearable computing, and connected appliances that we're unleashing upon the world. We need to ask what impact all this stuff will have on our daily lives. Who will look after it, and how?
In the Bubble is about a world based less on stuff and more on people. Thackara describes a transformation that is taking place now—not in a remote science fiction future; it's not about, as he puts it, "the schlock of the new" but about radical innovation already emerging in daily life. We are regaining respect for what people can do that technology can't. In the Bubble describes services designed to help people carry out daily activities in new ways. Many of these services involve technology—ranging from body implants to wide-bodied jets. But objects and systems play a supporting role in a people-centered world. The design focus is on services, not things. And new principles—above all, lightness—inform the way these services are designed and used. At the heart of In the Bubble is a belief, informed by a wealth of real-world examples, that ethics and responsibility can inform design decisions without impeding social and technical innovation.
Ideone is an online compiler and debugging tool which allows you to compile source code and execute it online in more than 60 programming languages.
Combine theory and practice to tell powerful stories through film online. Unleash your potential in this free online course.
Introduction This guide is for you if you understand the sentences "Professoril on kolm telefoni" and "Ministrid restoranides ei tantsi" but you do not know which of the following 30 sentences are correct (10 of them are): Olime pangas. via Pocket
An open collection of communication tools used in design processes that deal with complex systems. The tools are displayed according to the design activity, the kind of representation, the recipients and the contents of the project.
Last week I enrolled in a GIGA-Mapping course held by Birger Sevaldson. Very inspiring and very interesting! GIGA-Mapping is a way of showing your process (think of it as a process tool) and using generative thinking instead of only descriptive thinking. GIGA-Mapping is proactively working with a subject: Think of everything as being super complex and try to unfold it. The point is to map until you start feeling silly and you’re mapping silly things. By doing this you are defining (and discovering) the boundaries of your project, and it also helps you spot those small things far out in the system that are easy to miss, but might have a big say in your work.
Designers across disciplines share strikingly similar approaches to the creative process, which we’ve mapped out as ‘the Double Diamond’.
Our result is HuddleLamp, a desk lamp with an integrated low-cost depth camera (e.g. the Creative Senz3d by Intel). It enables users to compose interactive tables (or other multi-device user interfaces) from their tablets and smart phones just by putting them under this desk lamp.
Мы делаем новое медиа, там, где, как нам кажется, его очень не хватает. Образование в России — самая необсуждаемая из неотъемлемых сфер жизни. Можно бежать от политики, не любить спорт и не смотреть кино. Но избежать образования нереально.